Cubey Studios · Real-world games · Est. 2023

Your City.
Your Game.

Imagine playing Subway Surfers down your street, or fighting for your block in PUBG. We turn any real city into a playable 3D world. From your sofa.

$189B
Global Games · 2025
+3% YoY
Growth · NewZoo
55%
Mobile Share · NewZoo
The Vision · Why Cubey

Most games invent worlds.
We capture them.

// 01 · Social-first

Play where your friends live

Friends, neighbors, and rivals, anchored to a real shared place. Gen-Z chooses belonging over grinding.

// 02 · Open by default

Cities, not corridors

No linear levels. The map is your map. Drive, explore, build and race anywhere a real road exists.

// 03 · Self-expressive

One city, infinite styles

Restyle blocks, restyle eras. Same streets, infinite skins, from neon noir to medieval bazaar.

The Mission

The next generation of social games,
set inside your real city.

// The shift

Today's players want games that feel like worlds, not levels. But most studios still ship rails. Real communities don't grow on rails.

// The data

Meta's gaming research: Gen-Z chooses social over solo, open over linear, self-expression over strict rules.

// The Cubey play

Cubey builds the inverse. We turn your real city into a playable 3D world, where you connect, compete and belong. All from the sofa.

The Catalogue · Games

One Engine,
Any Genre

2026 · Hybrid-casual ×3
2027 · Mid-core ×3
2028 · PC + Console
Flagship · RoadX

Race your
actual city.

RoadX is a hybrid-casual, location-based arcade racer built on Cubey Maps. Real streets. Real shortcuts. Real rivals from your own neighborhood. Climb your city leaderboard and own the streets you grew up on.

01Race
02Reward
03Upgrade
Q4 26
Soft launch
Technology · Cubey Maps Engine

We build a digital twin of your city.
Any art style. Real-time.
Worldwide.

Coverage · 100% world
Latency · real-time
Targets · Unity · Unreal
// 01 · Digital Twin Your city, mirrored 1:1 Every street, every building, every landmark, reconstructed as game-ready 3D geometry.
// 02 · Real-time Stream cities in seconds No pre-baking. The engine ingests, restyles and serves any city on demand.
// 03 · 100% Coverage Every city on Earth Cairo, Tokyo, your hometown, that one suburb, if it's on the map, it's playable.
// 04 · Personalized Every play, your map Gameplay tuned to where you are. Your block becomes your level. Your neighborhood is your arena.
Multilayer Capture · Cubey Maps Engine // STREAMING · Cairo
One ingest · six addressable layers · infinite gameplay

One map.
Six layers.

Our engine doesn't just snapshot a city, it decomposes it.

  • POI · Pins Landmarks, shops, monuments, anchors for missions and events.
  • Road Network Every street, alley and motorway, with topology + speed limits.
  • Buildings Footprints + heights, ready to extrude into 3D collidable geometry.
  • Landuse / Zones Residential, commercial, industrial, game logic by district.
  • Green Areas Parks, forests, playgrounds, the open spaces of every city.
  • Water / Blue Rivers, lakes and coastlines, the boundary conditions of play.
"Every player gets a different game, anchored to the streets they actually live on."
// 01 · Capture

AI that sees cities

Our pipeline scans maps and street imagery, extracts buildings, road networks, landmarks, then reconstructs them as game-ready 3D geometry, at city scale, in real time.

// 02 · Build

Cubey Maps SDK

Drop-in for Unity and Unreal. Stream any city, restyle it, ship it. Hybrid-casual to mid-core, all on the same engine. Pay as you go API access for studios.

// 03 · Locate

Location-aware Gameplay

Live GPS, street-name events, city leaderboards, place-tied data. Your block, your scoreboard. Private by design.

Build your next game on a real city.

We license the Cubey Maps engine to studios shipping social, location-based games. Publisher partnerships, SDK access, custom city packs. Let's talk.